// MIT License // Copyright (c) 2023 João Chrisóstomo // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. //!HOOK CHROMA //!BIND LUMA //!BIND HOOKED //!SAVE LUMA_LOWRES //!WIDTH CHROMA.w //!HEIGHT LUMA.h //!WHEN CHROMA.w LUMA.w < //!DESC Joint Bilateral (Downscaling Luma 1st Step) vec4 hook() { float factor = ceil(LUMA_size.x / HOOKED_size.x); int start = int(ceil(-factor / 2.0 - 0.5)); int end = int(floor(factor / 2.0 - 0.5)); float output_luma = 0.0; int wt = 0; for (int dx = start; dx <= end; dx++) { output_luma += LUMA_texOff(vec2(dx + 0.5, 0.0)).x; wt++; } vec4 output_pix = vec4(output_luma / float(wt), 0.0, 0.0, 1.0); return output_pix; } //!HOOK CHROMA //!BIND LUMA_LOWRES //!BIND HOOKED //!SAVE LUMA_LOWRES //!WIDTH CHROMA.w //!HEIGHT CHROMA.h //!WHEN CHROMA.w LUMA.w < //!DESC Joint Bilateral (Downscaling Luma 2nd Step) vec4 hook() { float factor = ceil(LUMA_LOWRES_size.y / HOOKED_size.y); int start = int(ceil(-factor / 2.0 - 0.5)); int end = int(floor(factor / 2.0 - 0.5)); float output_luma = 0.0; int wt = 0; for (int dy = start; dy <= end; dy++) { output_luma += LUMA_LOWRES_texOff(vec2(0.0, dy + 0.5)).x; wt++; } vec4 output_pix = vec4(output_luma / float(wt), 0.0, 0.0, 1.0); return output_pix; } //!PARAM distance_coeff //!TYPE float //!MINIMUM 0.0 2.5 //!PARAM intensity_coeff //!TYPE float //!MINIMUM 0.0 512.0 //!HOOK CHROMA //!BIND LUMA //!BIND LUMA_LOWRES //!BIND HOOKED //!WIDTH LUMA.w //!HEIGHT LUMA.h //!WHEN CHROMA.w LUMA.w < //!OFFSET ALIGN //!DESC Joint Bilateral (Upscaling Chroma) float comp_w(vec2 spatial_distance, float intensity_distance) { return exp(-distance_coeff * pow(length(spatial_distance), 2.0) - intensity_coeff * pow(intensity_distance, 2.0)); } vec4 hook() { float luma_zero = LUMA_texOff(0.0).x; vec4 output_pix = vec4(0.0, 0.0, 0.0, 1.0); vec2 pp = HOOKED_pos * HOOKED_size - vec2(0.5); vec2 fp = floor(pp); pp -= fp; vec2 chroma_pixels[12]; chroma_pixels[0] = HOOKED_tex(vec2((fp + vec2(0.5, -0.5)) * HOOKED_pt)).xy; chroma_pixels[1] = HOOKED_tex(vec2((fp + vec2(1.5, -0.5)) * HOOKED_pt)).xy; chroma_pixels[2] = HOOKED_tex(vec2((fp + vec2(-0.5, 0.5)) * HOOKED_pt)).xy; chroma_pixels[3] = HOOKED_tex(vec2((fp + vec2( 0.5, 0.5)) * HOOKED_pt)).xy; chroma_pixels[4] = HOOKED_tex(vec2((fp + vec2( 1.5, 0.5)) * HOOKED_pt)).xy; chroma_pixels[5] = HOOKED_tex(vec2((fp + vec2( 2.5, 0.5)) * HOOKED_pt)).xy; chroma_pixels[6] = HOOKED_tex(vec2((fp + vec2(-0.5, 1.5)) * HOOKED_pt)).xy; chroma_pixels[7] = HOOKED_tex(vec2((fp + vec2( 0.5, 1.5)) * HOOKED_pt)).xy; chroma_pixels[8] = HOOKED_tex(vec2((fp + vec2( 1.5, 1.5)) * HOOKED_pt)).xy; chroma_pixels[9] = HOOKED_tex(vec2((fp + vec2( 2.5, 1.5)) * HOOKED_pt)).xy; chroma_pixels[10] = HOOKED_tex(vec2((fp + vec2( 0.5, 2.5)) * HOOKED_pt)).xy; chroma_pixels[11] = HOOKED_tex(vec2((fp + vec2( 1.5, 2.5)) * HOOKED_pt)).xy; float luma_pixels[12]; luma_pixels[0] = LUMA_LOWRES_tex(vec2((fp + vec2(0.5, -0.5)) * HOOKED_pt)).x; luma_pixels[1] = LUMA_LOWRES_tex(vec2((fp + vec2(1.5, -0.5)) * HOOKED_pt)).x; luma_pixels[2] = LUMA_LOWRES_tex(vec2((fp + vec2(-0.5, 0.5)) * HOOKED_pt)).x; luma_pixels[3] = LUMA_LOWRES_tex(vec2((fp + vec2( 0.5, 0.5)) * HOOKED_pt)).x; luma_pixels[4] = LUMA_LOWRES_tex(vec2((fp + vec2( 1.5, 0.5)) * HOOKED_pt)).x; luma_pixels[5] = LUMA_LOWRES_tex(vec2((fp + vec2( 2.5, 0.5)) * HOOKED_pt)).x; luma_pixels[6] = LUMA_LOWRES_tex(vec2((fp + vec2(-0.5, 1.5)) * HOOKED_pt)).x; luma_pixels[7] = LUMA_LOWRES_tex(vec2((fp + vec2( 0.5, 1.5)) * HOOKED_pt)).x; luma_pixels[8] = LUMA_LOWRES_tex(vec2((fp + vec2( 1.5, 1.5)) * HOOKED_pt)).x; luma_pixels[9] = LUMA_LOWRES_tex(vec2((fp + vec2( 2.5, 1.5)) * HOOKED_pt)).x; luma_pixels[10] = LUMA_LOWRES_tex(vec2((fp + vec2( 0.5, 2.5)) * HOOKED_pt)).x; luma_pixels[11] = LUMA_LOWRES_tex(vec2((fp + vec2( 1.5, 2.5)) * HOOKED_pt)).x; float w[12]; w[0] = comp_w(vec2( 0.0,-1.0) - pp, luma_zero - luma_pixels[0] ); w[1] = comp_w(vec2( 1.0,-1.0) - pp, luma_zero - luma_pixels[1] ); w[2] = comp_w(vec2(-1.0, 0.0) - pp, luma_zero - luma_pixels[2] ); w[3] = comp_w(vec2( 0.0, 0.0) - pp, luma_zero - luma_pixels[3] ); w[4] = comp_w(vec2( 1.0, 0.0) - pp, luma_zero - luma_pixels[4] ); w[5] = comp_w(vec2( 2.0, 0.0) - pp, luma_zero - luma_pixels[5] ); w[6] = comp_w(vec2(-1.0, 1.0) - pp, luma_zero - luma_pixels[6] ); w[7] = comp_w(vec2( 0.0, 1.0) - pp, luma_zero - luma_pixels[7] ); w[8] = comp_w(vec2( 1.0, 1.0) - pp, luma_zero - luma_pixels[8] ); w[9] = comp_w(vec2( 2.0, 1.0) - pp, luma_zero - luma_pixels[9] ); w[10] = comp_w(vec2( 0.0, 2.0) - pp, luma_zero - luma_pixels[10]); w[11] = comp_w(vec2( 1.0, 2.0) - pp, luma_zero - luma_pixels[11]); float wt = 0.0; vec2 ct = vec2(0.0); for (int i = 0; i < 12; i++) { wt += w[i]; ct += w[i] * chroma_pixels[i]; } output_pix.xy = clamp(ct / wt, 0.0, 1.0); return output_pix; }