diff --git a/.config/mpv/mpv.conf b/.config/mpv/mpv.conf index cc1aec7..5e37057 100755 --- a/.config/mpv/mpv.conf +++ b/.config/mpv/mpv.conf @@ -161,11 +161,11 @@ vo=gpu-next #on windows be careful of using dxva2, d3d11va is better. #hwdec=auto-safe -#hwdec=auto-copy-safe #enables copyback +hwdec=auto-copy-safe #enables copyback, requires more resources #bwdif is now the fallback deinterlacer, but only vulkan has bwdif hw deinterlacing -hwdec=vulkan +#hwdec=vulkan-copy @@ -176,7 +176,7 @@ hwdec=vulkan #vulkan-device='Intel(R) Iris(R) Xe Graphics' #vulkan-device='NVIDIA GeForce RTX 4060 Laptop GPU' -gpu-context=winvk +#gpu-context=winvk vulkan-async-compute=yes vulkan-async-transfer=yes vulkan-queue-count=1 @@ -266,8 +266,8 @@ hdr-peak-percentile=99.995 #use 99.995 for better hdr gamut-mapping-mode=perceptual -#perceptual (0) changes all the colors to fit inside colorspace, better when many out of gamut colors -#relative colorimetric maps white of source to white of output and clips out of gamut colors +#icc intent perceptual (0) changes all the colors to fit inside colorspace, better when many out of gamut colors +#relative colorimetric (1) maps white of source to white of output and clips out of gamut colors #on wide color gamut monitors, perceptual may lead to oversaturation icc-intent=0