diff --git a/.config/mpv/mpv.conf.bak b/.config/mpv/mpv.conf.bak deleted file mode 100644 index ade5c4a..0000000 --- a/.config/mpv/mpv.conf.bak +++ /dev/null @@ -1,303 +0,0 @@ -profile=pc-display-conf -#profile=tv-display-auto -#profile=android-decent-hw - - -#VIDEO - -#catmull_rom uses less resources than lanczos and ewa_lanczossharp. -#spline36 is kinda bad, for upscaling you should use bicubic catrom for preserving spatial proerties -#or a lanczos scaler (like ewa_lanczos or ewa_lanczossharp) for sharpness. - -#mitchell = bicubic b 1/3 c 1/3, can be tuned with scale-param1 and scale-param2 -#catmull_rom = bicubic b 0 c 0.5 -#hermite = bicubic b 0 c 0 - -scale=lanczos - -#dscale, like scale, but for downscaling, -#it defaults to scale if unset - -#Due to not having a negative lobe, hermite is better for -#downscaling (less ringing and aliasing), mitchell could work too -#hermite is sharper than mitchell -#https://github.com/mpv-player/mpv/pull/12384#issuecomment-1716775594 -#https://github.com/mpv-player/mpv/pull/12384#issuecomment-1716855374 - -dscale=hermite - - -#'catmull_rom', 'sinc(blackman window)', hanning 'lanczos' -#For a traditional scaler, is better to use sinc, but it has more resource usage than catmull_rom. -cscale=catmull_rom -#cscale-window=blackman #for sinc -#cscale-radius=3 #taps for sinc - -#https://github.com/mpv-player/mpv/issues/12163 -#you can also use 'FastBilateral', 'JointBilateral', 'MemeBilateral' or KrigBilateral -#meme shaders if you trust them. -#Fast and Joint may have staircase artifacts. -#Meme is Joint with + CfL (Chroma from Luma prediction), so you can instead use Fast and CfL -#together for better performance. -#glsl-shader="~~/shaders/FastBilateral.glsl" -#glsl-shader="~~/shaders/CfL_Prediction.glsl" #CfL has big accuracy issues - -#There are memes about bilinear cscale being the true way the encoder and encoding software -#intended the chroma to be watched, if you believe them or not is up to you. - - -#can decrease performance depending on scalers, more noticeable on 4k content -correct-downscaling=yes - -#enabling them gives better quality with almost no performance impact -linear-downscaling=yes -sigmoid-upscaling=yes - - -# AUDIO - - -#audio-device=alsa/default - -#Audio output drivers -ao=pipewire,coreauido,pulse,wasapi, - -volume=100 -volume-max=200 - -# enabling it will keep the pitch when changing speed -#audio-pitch-correction=no - -# the audio will upmix and downmix to channel config, for example -# 'stereo' for 2.0 and 5.1 for 5.1, 'auto' will try to avoid up/downmixing -# default is 'auto-safe'. -audio-channels=stereo - -#raw bitperfect audio, but you can only hear mpv -audio-exclusive=no - - - - -# OTHER - -#Load external audio with (almost) the same name as the video. -audio-file-auto=fuzzy - -sub-auto=fuzzy - -#user-agent="Mozilla/5.0" - -#Tries to load subtitles in these languages, if one is not available -#it falls back to the next one. -slang=en - -#same for audio -#alang=ja,en - -#Changes subtitle encoding, if the file is valid utf8 it prefers it, -#add '+' in front of codepage '+utf8' to force it. -#sub-codepage=utf8 - -# You can also include other configuration files. -#include=/path/to/the/file/you/want/to/include - - - -# SCREENSHOTS - - -screenshot-format=png - -screenshot-tag-colorspace=no - -screenshot-high-bit-depth=no - -screenshot-template="mpv-shot-%tY-%tm-%td_%tH-%tM-%tS" - -screenshot-directory=~/Pictures/ - -screenshot-png-compression=9 - -screenshot-png-filter=0 - - - - -# DEBANDING - - -deband=no - - - -# HARDWARE DECODING - -#gpu has better performance but gpu-next has better hdr. -#vo=gpu -vo=gpu-next - -#on windows be careful of using dxva2, d3d11va is better. -hwdec=auto-safe -#hwdec=auto-copy-safe #enables copyback - -#vulkan hwdec has better default hw deinterlacing (bwdif), -#you can still use bwdif without vulkan, using copyback. -#hwdec=vulkan - - -#vulkan uses more resources,but has better hdr compatibility -#gpu-api=opengl # Uncomment this if you notice stuttering with vulkan, opengl may cause screen tearing depending of your config -#gpu-api=vulkan # Comment this if you notice stuttering and uncomment the above line - -vulkan-device='Intel(R) UHD Graphics 620' -#vulkan-device='NVIDIA GeForce MX110' - -#gpu-context=winvk -vulkan-async-compute=yes -vulkan-async-transfer=yes -vulkan-queue-count=1 - -#opengl-waitvsync=yes -vd-lavc-dr=yes -spirv-compiler=auto - - -# TEMPORAL INTERPOLATION (BETWEEN FRAMES) - -#interpolation=yes -#interpolation-threshold=-1 -#video-sync=display-resample #can help with interpolation - -#for tscale you can use 'sphinx' (smoother) or 'oversample' (less blurry) -#tscale=sphinx -#tscale-blur=0.6991556596428412 #magic haasn number for sphinx - -video-sync=audio #fix desync on d3d11va-copy when not using gpu-api = opengl or vulkan - - - - - - -# PROFILES - - - -#bwdif deinterlacing profile - -[bwdifdeint] -profile-desc="Deinterlacing mode: bwdif bob" -#deinterlacing, bwdif and w3fdif are better quality than yadif -vf-append=bwdif=deint=1 -#deinterlace=yes -#vf=bwdif -#vf-togle=bwdif -#vo-vaapi-deint-mode=bob - -[deinterlace-no] -profile-desc="Deinterlacing mode: disabled" -vf-remove=bwdif -deinterlace=no -vf-clr - - -#[bwdifdeint-autoprofile] -#profile-cond=p["video-format/tff"] -#profile=bwdifdeint - - -#diplays - -[pc-display-conf] -dither-depth=8 -dither=fruit -#dither-size-fruit=8 - -#common primaries for modern displays are 'bt.709' (sRGB), 'bt.2020', 'apple' (Apple RGB), 'adobe' (Adobe RGB) and 'dci-p3' -target-prim=bt.709 - -# transfer characteristics (gamma), you can leave it on 'auto', you can also use 'bt.1886', 'srgb', 'linear', 'pq' or another option -target-trc=srgb - -#you can leave it on 'auto', sdr is '203' -target-peak=auto - - -[tv-display-auto] -dither-depth=auto -#dither=fruit -#dither-size-fruit=8 - -#common primaries for modern displays are 'bt.709' (sRGB), 'bt.2020', 'apple' (Apple RGB), 'adobe' (Adobe RGB) and 'dci-p3' -target-prim=auto - -# transfer characteristics (gamma), you can leave it on 'auto', you can also use 'bt.1886', 'srgb', 'linear', 'pq' or another option -target-trc=auto - -#you can leave it on 'auto', sdr is '203' -target-peak=auto - - -[tonemaping-pc] - -# HDR TONE MAPPING - -#https://github.com/mpv-player/mpv/pull/6564#issuecomment-473522461 -#https://doodad.dev/dither-me-this/ - - - -hdr-compute-peak=yes #uses own algorythm instead of metadata - -allow-delayed-peak-detect=yes #enable for better performance - - -#You can use 'spline' (probably better), 'bt.2390', 'bt.2446a' or leave it on 'auto'. -tone-mapping=spline - -#tone-mapping-param=1.5 #For bt.2390, mpv default 1.0 and some like 1.5, for spline default is 0.3 - -hdr-peak-percentile=99.995 #use 99.995 for better hdr -#hdr-contrast-recovery=0.30 #better hdr, less performance - -#tone-mapping-mode=hybrid #deprecated https://github.com/mpv-player/mpv/commit/b4c98cb04c87999eccd061cc59e6f5f8fa706220 - -gamut-mapping-mode=perceptual - -icc-intent=0 - -#blend-subtitles=yes - - - -[android-decent-hw] - -scale=lanczos - -dscale=hermite - -cscale=catmull_rom - -correct-downscaling=no - -linear-downscaling=yes -sigmoid-upscaling=yes - -#vo=gpu -vo=gpu-next - -hwdec=auto-safe -#hwdec=auto-copy-safe -#hwdec=vulkan - -#gpu-api=opengl -#gpu-api=vulkan - -vulkan-async-compute=yes -vulkan-async-transfer=yes -vulkan-queue-count=1 - -#opengl-waitvsync=yes -vd-lavc-dr=yes -#spirv-compiler=auto